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History
Public timeline for Arcology One. Established anchors first; later dates are working reconstructions residents still argue about. Campaign solutions stay in Story Mode.
Scope
Concordia (Section 0) opened in 2090. Play present is 2490. Arcology One grew into one connected structure with ten numbered sections (0–9). The Laser District is early-access Story space inside Section 0 — not the entire core.
Status labels: established = locked public anchor · working = inherited reconstruction pending adoption · disputed = public event with conflicting accounts. No hidden “true” tooltip on this page.
Timeline
- 2058 — Founding proposal; public case for consolidation (working)
- 2066 — Major construction begins (working)
- 2090 — Opening; first residents enter Concordia (established)
- 2090–2140 — Concordia Promise era; pride, repair knowledge, unfinished compromises (working)
- 2107 — Hard winter seventeen years after Opening; repair culture commemorates competence (working)
- 2128 — Section 1 first occupation (working name: Meridian)
- 2141 — Green Return; authorized recovery vs stripping protected remains (working)
- 2162 — Section 2 first occupation (working name: Aster Vale)
- ~2180 — ASI crisis / disputed transition; Four Caregivers take broader protective roles (disputed)
- 2198 — Section 3 first occupation (working name: Veyra)
- 2204 — BELL/0 founded; civic media network (working)
- 2217 — Ledger Storm; public property-record scandal (working)
- 2236 — Section 4 first occupation (working name: Calder Reach)
- 2246 — Foundry Radio 88 founded (working)
- 2259 — Forty-Minute Dark; public outage with conflicting recollections (working)
- 2266 — SHIFT founded; labor and craft reporting (working)
- 2274 — Section 5 first occupation (working name: Orison)
- 2311 — Section 6 first occupation (working name: Kestrel North)
- 2344 — Section 7 first occupation (working name: Senra)
- 2354 — Foundry Strike; labor exhibit / craft memory (working)
- 2371 — Section 8 first occupation (working name: Halcyon Gate)
- ~2400 / 2403 — Section 9 accession (working name: Vesper Reach); NINE founded
- 2426 — Courtesy Shutdown; control returned as announced (working seed)
- 2433 — Little Bot March; cultural event, organizer unknown in public record (working)
- 2487–2488 — Three-Minute Concordance; Velorum Hearings (working)
- 2490 — Present; Charter Season cultural anxiety; Story Mode personal premises begin here (established)
ASI (public mystery)
ASI is the official name of the original central intelligence. Its disappearance around 2180 is a major disputed historical event. Public materials may name the mystery and attributed folklore. They do not publish reconstruction recipes or campaign solutions. Short definition: Glossary · ASI.
Naming reminder
- Humans → Concordia
- Systems / HUD → Section 0
- Section names beyond Concordia remain working until Rich adopts them as released history
Find more in play
Dated papers, broadcasts, and archive cards appear as inspectable fiction inside the Laser District. Public reading on this site stays spoiler-free. Browse curated concept art in the Public archive, follow fictional media in the Chronicle, or start from Lore / Play now.
Part of Wiki · Related: Lore · Chronicle · Glossary · Districts · Factions & NPCs