Wiki · Items
Wiki Inventory · tools · currency
Your inventory brings together the small things that help you make a life in the city. A tool suggests a job. A key suggests a door. An old object may be worth more to a collector than to a recycler.
Wrench is the harvest / dismantle channel. In public watched rooms, facility security may interrupt harvest with a laser — see Systems · Harvest / security. Your own apartments stay safe for harvest.
Skeleton key opens certain locked public or keyed doors. Apartment keys bind to owned units under Residences / Player housing.
Copper is the base unit for small asks and fees. Silver equals 100 copper and covers apartment buys and larger asks. Listings that opt in appear on the website player-housing board — never an automatic dump of every unit. Purchases are not available yet.
Stackable scrap from dismantle lives in Pack bag slots. Catalog furniture and ceiling fixtures are placeables in Design mode, not Pack tools — see Building & decorating.
A micro-avatar is a tiny front-walker portrait captured from your active character; successful uploads show on Account and your public profile. Profile photo is the larger Directory orb image — separate from the micro-avatar. Details under Systems · Micro-avatar.
Hit points are segmented (max 100). A security laser harvest zap drains 10% of max HP; at 0 HP you take a soft stun until you recover. Stamina and magic are not in the live HUD yet — see Systems · Mood & health.